Quote:
Originally Posted by Brad K
Should the injury rate be set to low in the 50s and 60s and then as a save advances be set to normal (OOTP classic) and finally high (modern day)?
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Yeah, it's a tough one BK. The addition of the short- v long-term setting from v23 onward makes this a hell of a lot simpler. You just move the short-term setting up and keep the long-term one towards the low end, is how I use it. But 22 and before doesn't have this, so I have chosen to err on the side of caution and keep it lower than it perhaps realistically should be. At 1961 in the Bucs save, it is set to low. When I shift to v24, I'll change that to Normal for S/T and low for L/T, then move it up for S/T at some point.
G