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Yeah, I have noticed a few things in the course of my first Anatomy season. Some bugs with starts and IL stints that PS has kindly taken care of. Some muckabouts with improper debuts that I just let go. But my main concern is the usage of pitchers and how it affects them rolling forward. For example, if Joe Bagodonuts is in the BP and gets called into a blowout game in the sim to mop up but was then started the next day's IRL game, he's not going to perform like he should because he'll be fatigued from that previous day's appearance. It happens more than you'd think (well, more than I did) and needs to be looked at. I reckon pitchers should be given some sort of 360 vision, so that if they have a scheduled start within x days then they are benched so they can't be used. I think such a strategy would really help things in this regard.
1961 is my next stop on that exercise so I'll be very interested to see what results I get using v23, which is where I'll be doing it.
G
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