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Originally Posted by Brad
I suppose working wrong is working in general if you consider having an effect of some sort that wouldn't otherwise exist to be working.
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Originally Posted by Charlie Hough
That's exactly how the developers would view it. If it's working the way they coded it, then it's working.
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If they view it that way they could never have produced the OOTP that we have. Working wrong isn't working.
Play with recalc and dev both on. That's the answer. Whatever you thought you convinced them to do isn't what they did.