Quote:
Originally Posted by thehef
For the forced results, are you suggesting that only the winning & losing team be forced, or that the entire game is forced. What I mean by the entire game is that all of the stats from the real life game becomes part of your OOTP world.
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Just the results. For starters, play-by-play results are not available for all historical games so that would be an impossible request.
Just the final game results so that the standings are accurate. So for your particular franchise, you have the same pennant races as in the real world only slightly adjusted for the changes caused by your effect on your chosen team.
Quote:
Originally Posted by thehef
Otherwise you might end up with a scenario - just as an example - where a star pitcher IRL was rested & ready for a series against your team because he only pitched 2 innings three days ago, but in your sim game he pitched a complete game and thus would need more rest before facing your team.
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There is no player fatigue when using historical lineups, so that could not occur. The AI teams are going to play their lineups historically. The fatigue model would need to be enabled for the player's team (and potentially AI teams in the possibly altered postseason), because otherwise the player could start his ace pitcher 162 teams.