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Old 01-05-2024, 09:01 AM   #3237
StLee
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Join Date: Jun 2008
Location: NC
Posts: 4,971
Quote:
Originally Posted by OrangeP47 View Post
I don't have experience running without finanicals (we've had this conversation before I believe), but I do know from people's comments elsewhere that roster caps that are low sometimes cause the AI to... get confused... I don't know a solution though.
I think I found the root of the issue, which is a programming . . . decision???

I changed the CBO to be 18+ as a rule since I wanted to avoid the bad teams sending their 23/75 rookie to the CBO team, which I have noticed happening a few times. I want those players to play at least a couple of years in the minors.

I set the MML to also be 18+, the BMU to be 17+, and the GBRL to be 16-21. Well, OOTP made it a rule up and down the board that all 16-17 years olds are ineligible to play in the CBO or any of its affiliates. Therefore, all 16-17 year olds drafted were cut.

I found a faster way to figure out who was cut and what team they belong to by going to individual teams' transaction logs. I am just manually clicking on each player and moving him back to the proper GBRL team.

I also removed the age rules since they are not working the way I intend. Better to have a few prospects "ruined" rather than having to manually adjust and monitor rosters each season.
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Fan of LSU sports (especially baseball and football), New Orleans Saints, New Orleans Pelicans, and Atlanta Braves (Dale Murphy for the HOF!).

Current dynasties: Fallout 4's Commonwealth Baseball Organization

Completed dynasty: Fallout: New Vegas' Mojave Baseball League

Uniforms: My custom uniforms
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