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Old 02-05-2024, 12:20 PM   #10
uruguru
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Join Date: May 2022
Posts: 1,191
Quote:
Originally Posted by OutS|der View Post
League totals and modifiers have way too much control over results.
It's a simulation, though. There's supposed to be some level of "accuracy" to the real world and those league totals and modifiers are how the game enforces that.

In my understanding, anyway.

Quote:
Originally Posted by Samueltbaum View Post
My offense however would hit a stall after it scored 30+ runs. It seems the standard game doesn't allow a team to score that much more.
Which is realistic. At some point, the winning team is going to just start making outs so that they can go home and get ready for the next game. No professional is going to try and play 6 hours and win by 60 runs in a baseball game.

In leagues where there can be a high disparity of skill between teams (e.g. amateur youth leagues), the run rule exists specifically to enforce this and it's typically set at 15 runs.

Last edited by uruguru; 02-05-2024 at 12:26 PM.
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