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Old 02-29-2024, 04:34 PM   #31
luckymann
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Join Date: Nov 2019
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Quote:
Originally Posted by Makonnen View Post
Somehow missed this. It's hard, right? To really integrate, you pretty much have to expand very quickly. Or else there are just too many historical players who never reach MLB.

I do think https://i9s.org/wp/available-players-chronological/ should be helpful, especially if you revisit the early years.

My plan is to integrate these into the actual historical data the game uses--I had very good success with that on a limited run, and had begun to write the scripting that took the raw stats and converted them into OOTP compatible data. Those could then be merged into the game database and reimported.

That has to, I think, be the ultimate goal: at that point, the game engine is working off reasonable MLE's as it does its thing.

But I plan to do it in "sets," with the first either covering just the pre 1900 folks or, more likely, the players from pre 1900 to 1910. I've been lax on updates for a couple weeks, but if you look at https://i9s.org/wp/most-recent-player-updates/ , you'll see a much greater rate of progress than previously on this stuff. Fingers crossed.
Yeah, once you get the player stats right the two major considerations are usage and overall statistical output.

No doubt, as we're going to see in this test from here on in with the big influx just about to get underway, for NeL players to be included the 16-team MLB structure is insufficient to hold them all without some pretty sizeable flow-on effect for the MLB guys.

To expand with 2 or maybe 4 teams solves this but creates other problems in turn, especially with the well-documented issues of AI roster management.

Plus, if the NeL players are eventually able to be used without having to invoke full minors, as they should be at least from 1920 onward, the standard MLB setup simply doesn't provide enough players at a number of positions - SP / C / SS / CF mainly - to support the extra teams under full functionality and allowing all of the various game options. Even with the addition of NeL guys.

So you're damned if you do (expand to 18-20 teams) and damned if you don't.

The other thing is that a whole new set of LTMs MUST be designed to allow the MLB guys' performances not to be hit heavily by the introduction of the NeLers. Whatever shine one most would get from seeing these guys in the game would be dulled greatly if Babe Ruth ends up hitting 400 career HR.

So I continue to advocate a totally holistic approach to this. Just introducing the NeL guys will create as many new problems as it will solve old ones if they are simply chucked in without these other factors taken into consideration.

All this exercise is trying to do is first and foremost check my methodology for the NeL players in a game setting but also look at the effect their introduction has on the standard MLB OOTP game. Whether or not the devs and those who might at some point hopefully be tasked with finding a way to do this even look at this thread is out of my control and certainly not something I am taking into consideration.

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Last edited by luckymann; 02-29-2024 at 04:37 PM.
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