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Old 03-19-2024, 08:53 PM   #20
LansdowneSt
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Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,257
Quote:
Originally Posted by Reed View Post
Thanks I agree about the ones in game. I'll have to give these a try.
One thing is for sure, the ones that used to come in the game were smilers and kinda misshapen.

I can tell you have not made it to modern times, AESP because I have spent two years replacing all the ones that come with the game (well, most of them, like 95% or so). So do not copy your old fg_files contents and move them forward. I think it is easy to tell which are mine and the old ones. The old CUF pack thread is a litter with before and after's of that sort.

In addition to the ones that I do under the MLBPA license (which I am still waiting for this year to get new MLBPA authorized faces into the game that ships), this is the first year that I have done ones under the MLBPAA (players alumni association) and authorized HOF ones. So, if you look-up Jim Rice, or Wade Boggs, or Nolan Ryan in the game, those are mine and ship with the game for the first time this year.

There are still plenty to be reworked in the CUF pack. I have not begun the QA/QC of it - though I did remove 3,000 dead files before releasing it this year. The really bad stuff are the minors/prospects as no regard was given to the quality of the source material or making an effort to ensure what was submitted to FancySkunk was worthy of inclusion.

If you find ones that need to be removed or redone, just post or DM me. If it's one I did, I'll just ignore you .

One thing I recommend is using HDR on your monitor to moderate saturation. I have a computer with and one without it and I make facegens on the one with HDR turned on.
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Complete Universe Facegen Pack 2.0 (mine included)
https://www.mediafire.com/file_premi...k_2.0.zip/file

Just my Facegen Pack: https://www.mediafire.com/file_premi..._Pack.zip/file
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