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Old 03-21-2024, 03:58 AM   #9
sprague
All Star Starter
 
Join Date: Aug 2011
Posts: 1,947
Quote:
Originally Posted by Garlon View Post
When you do a career mode with recalc enabled and automatically expand league enabled, OOTP forces you to use Low for position player fatigue unless you remember to override it each season. I disagree with this and it does suppress bigger totals for players. I was getting fantastic results using my own strategy settings and setting position player fatigue to high.

When you set fatigue to high you actually will generate better production from the top players because the weaker hitters on the bench will get their share of AB during the season.

You should also play with retire according to history enabled so that you do not have excess talent in the league which will also suppress league leaders.

Your batter and pitcher adjust/weaken settings will also play a role too.

Thanks for your insights Garlon, you have been such a key person of information on the historical game for so many years.
I switched up to moderate fatigue, and the results are below.
What i have found a challenge is how many players "up" their totals such as in the NL here, Kelly, Meusel, and Elmer Smith are around 25% above their expected totals.
I have been noticing this in most of my games, that increase in home runs comes from lets say the second to third tier of home run guys, while the top guys tend to stay at or below what would be expected of them, as if the best HR guys are getting hurt by the engine.
This does not seem to happen with batting average, the guys generally expected to be at the top seem to be so.


Thank you for chiming in on the discussion. Its appreciated as I look ahead to when I am ready to start a full historical league, to determine the look of it, modifiers used ect.
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