Quote:
Originally Posted by LansdowneSt
That's how they are supposed to load (Minors ID first, then BBR ID, then the old First_Last naming convention. The other cause can be that the game loads a facegen file once and then just stores it in its cache. Hitting the auto-refresh in the Player Editor will check if a new file (or one higher in the hierarchy) is there. So, if the sim being played loaded a facegen and so that face pre-existed already - before the dropping in of a new file, you need to refresh the fg via the player editor screen or via the Facegen tab in Game settings. Not sure what happens to fictional pics when doing it from the Game Settings screen though since I play with fictional faces off.
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The Kirby i posted is a clone of the existing Kirby that's already in the game so that makes sense. I'll keep that in mind for when i make my clones.
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