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Old 03-21-2024, 09:33 AM   #14
KingDavis
Bat Boy
 
Join Date: Apr 2023
Posts: 18
Quote:
Originally Posted by Daniel_09 View Post
I don't know if the solution is Cap's defensive ratings, since what you say is the norm in MLB,
I agree that maybe it's not a cap, but a player like Soto who was a -7 OAA player last year becoming a very very good fielder over three years is not really the MLB norm. I'm not sure I've ever seen one of the worst fielders become one of the best like is possible in the dev lab.

Last year Soto was 19/25 of players who played 500+ innings in LF by OAA. He was 42/51 of all players who played 500+ innings in RF/LF.

In this sim he's 13/55 in ZR of players with 500+ innings in corner OF. Not the same I know but there's no OAA in OOTP lol.

If that was something that was possible in MLB teams would be doing it. I think defensive trainings are just way too valuable in the game, especially for MLB level players.
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