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when doing the initial historical setup it is possible to edit how the game takes into account and imports the potentials of each player.
I only simulate historical seasons without recalc, development on and the TCR in 150, I really like to simulate history that is not too much related to IRL stats. I also activate the first year draft.
And if from the first day without recalc and with the engine development on, already the initial imported potentials (coming from the initial setup) can vary up or down very fast, also the high TCR has effect.
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