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Old 03-25-2024, 10:54 AM   #75
rwd59
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Join Date: Dec 2001
Location: LA (Lower Alabama)
Posts: 965
Quote:
Originally Posted by Matt Arnold View Post
The main reason we haven't listed it is that I'm not actually sure it's a change from previous years. It's possible that many years ago it may have worked that way, but at least in OOTP24, I think it works similarly to how it does now (except that we use different levels to adjust to).

Like if you take OOTP 24, start up a new historical game in 1953 with a limit of 400 AB for both adjust and weaken with 3 year recalc, Ted Williams still imports as a 5 star player. But he very clearly has less than 400 AB in 1953, and less than 1200 in the 1952-1954 range.

As for what level people want the adjust to be at, that's obviously still up for debate. Too high of a level and you can wipe out a lot of legit player performances (1000 AB even in a 3 year sample is a pretty solid sample size). But too low and that can have an impact too on the distribution of plays.
Ok, so now my question. What do I need to use if I am using the development engine with no recalc?
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