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When you turn off retire according to history you get a lot of players on the free agent list. When the game runs the test of the LTMs it uses the players on the rosters. Those on the FA list are irrelevant.
The human knows when players will retire. AI does not. A human doesn't need this help against AI. The error here is OOTP not bumping up the career ending injury rate when retire according to history is not selected. What's the point of being a GM and knowing exactly when someone will retire and that his output will be very close to historical even if he doesn't play in his historical parks?
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