Quote:
Originally Posted by Syd Thrift
Yeah, I personally have both aging and development flattened out a lot and then TCR goosed way up (I think I have it at 150 now) in my league because I think that approximates real life better, especially with ratings off (that people get better and worse all the time for non-age reasons and then we tend to assign reasons post hoc), but I also think the average person doesn’t like that level of randomness (see also the draft, which in OOTP has been a lot more like the NFL draft than the real life MLB one for a while) and so we get aging curves instead.
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I agree with everything you said in this post, however I don't understand what you mean by aging and development "flattened out".
Can you elaborate on your settings for that, and why?
edit: one other "realism" blurb I do is that, for every rookie class, I find all of the knuckleball pitchers and set their propensity to get arm injuries as low as possible. OOTP has them almost just right!