Thread: Ratings scale
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Old 03-31-2024, 07:15 PM   #11
Syd Thrift
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Quote:
Originally Posted by jcard View Post
Thank you for bringing me up to speed. Does that apply to attribute ratings as well? If so, then a 60 rating and a 40 rating in should imply performance in the associated metric that is equally better or worse, respectively, than league average, with the scale being (uni)linear rather than the split linear scales previously used. A standard deviation of a given population or sample trait is, by definition, “standard”. This does not seem possible for the absolute scale with its long left tail, but perhaps it would be a feature of league-relative attribute ratings. It will be interesting to learn what the expected stats in the current league function reveals about this. Anyway, thanks again for the information quoted above.
I'm pretty positive it's both and as noted it's not going to be perfect because OOTP ratings don't lie in a regular old normal distribution.

Also I SWEAR I made that clarification in this thread but I guess I didn't... that comment I made above was me being a dumb English degree person and not grokking/explaining standard deviations very well. I'm sure the devs are calculating SD properly. I'm also sure you're not going to get the results you'd expect from a normal distribution because OOTP ratings do not lie in a normal distribution and the only way you'd really be able to goose things so that only 3/150 starters were 80s would be if you made the overall SD size larger and therefore had fewer 55s and 60s as well.
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Last edited by Syd Thrift; 03-31-2024 at 07:18 PM.
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