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How to force CPU to use someone correctly
I have a Fictional League and I often get annoyed with how the CPU uses players. In past versions, I have always been annoyed at how the CPU will take a guy who has been a 15 year starter and potential Hall of Famer and bench the guy as soon as someone who is literally just one point better comes along (like if the guy recedes to a 48 out of 80 and they get benched for a 49 out of 80). In real life, those legacy guys get so much more respect.
In the newest version, I have seen something new. The AI seems to be doing a little better job with the prior issue, but now it's respecting regular guys too much.
I saw a team with a closer who is a 50 out of 80 and they have another 78 out of 80 reliever that is far better but the teak insists on still using the first guy as the closer. It's one thing if the starter is a legacy guy, but the first guy only has two more years in the league than the first guy (they're both in their 20s) and doesn't even have a big contract.
I have tried using the "force use" thing for the computer team in strategy, but it doesn't seem to work. Any ideas?
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Been playing since OOTP '08
Avatar is a picture of me drawn by one of my students a few years ago
(My real name is not Rosco, nor do I live anywhere near Peabody)
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