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Old 04-08-2024, 10:25 AM   #9
AZTarHeel
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Join Date: Jan 2003
Location: North Carolina
Posts: 1,553
Quote:
Originally Posted by Syd Thrift View Post
Pitcher stuff almost doesn't matter because K rates are so low and frankly Movement doesn't mean a lot either. If you go back far enough, Control is meaningless too. Yeah... so go for high-stamina guys and just have them throw complete games every time you can.
I don't have a huge sample size yet but it does seem pitcher "stuff" makes some difference in the 1880s. The top team in the league has a couple of guys with great stuff and they seem to confound everyone (especially me). And it seems stamina doesn't matter a whole lot. I had a reliever with practically no stamina but great stuff and movement. He threw several complete games for me one season, albeit with one real clunker in what otherwise was a pretty solid year as the No. 3 guy.

As for the players: I started the league with fictional guys and then set it to import historical players randomly after year one. Some of the fictional guys are starting to retire. There was one IF who had 100/100 speed & stealing ratings. If he got on base, he was going to end up at third and there was nothing you could do about it. Meanwhile, my top runners with speed/steal ratings in the 70s keep getting gunned down...
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