Quote:
Originally Posted by md40022
Do you mind if I ask the extent of your testing?
Not doubting you at all, you do wayyyy more testing than I ever have. I'm just curious if they programmed in a specific exception for Ohtani's arm injury this year (given that he is literally the outlier or all outliers in baseball history) or if this was a full-blown adjustment made across the board.
Just using a throwing / arm injury for example, I think the belief has always been that his throwing ratings / attributes will be the only ratings to be negatively affected by the injury, BUT further injury remained a possibility any time he was in the lineup what so over, DH included. Your point about Ohtani's arm injury yet DHing all season is obviously valid -- I'm just curious if the testing you've done on random player A and random player B, with similar throwing / arm injuries, was a large enough of a sample size where we could call the results credible.
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It is honestly hard to duplicate, I did force an injury on a couple guys and ran the sim forward through their injury with them as the DH and it looked like they played all the games and weren’t “more likely” to get injured. Ohtani the AI definitely expects to play as DH. Of course any player can get injured at any time and I definitely do not recommend playing anyone in the field or hitting who has an injury that impacts all areas.
Did they adjust anything behind the scenes? No idea. I have always been cautious. Maybe too cautious? Just knowing this was a weird situation and then seeing the AI draft him much later than I expected in an inaugural draft put it in my radar (same AI that has no problem drafting DeGrom #1 overall).