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Old 05-15-2024, 11:53 PM   #16
Bottom Of The Sixth
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Join Date: Jun 2008
Location: Land of Lincoln
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What is great about OOTP is that you can play it the way you want to play it. Sometimes it can take a ton of time to get it where you want it; sometimes after sinking in a bunch of time in, you find that your idea will not turn out or play out the way you had hoped.


In my fictional worlds, if I decide to use a minor league, I use only one. Alot of times, for me, I don't even have a minor league system.


From past experience, I found that pouring in a bunch of time with minors, does pay off.


Also, if you have a massive sized world, it takes for every to simulate and after a number of years, the game file gets huge.


With a ton of "moving parts" the higher the chance you will see a run error that you can't recover from and there goes everything down the drain.


That is why I prefer to use the K.I.S.S. (Keep It Simple Stupid) method.


CD, you have alot of good choices for team locations; with so many teams, if you decide to custom assign logos and jerseys for each and every team, it will take you 20 years to get your world ready-to-play.....if you ever decide to play or sim it. Sometimes it is more fun just creating a world....



I wish you luck with the finalized creation of this world...
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