Quote:
Originally Posted by OutS|der
Another factor to consider is there was a time when teams kept 3 catchers on the roster. So the AI has to be able to account for historical play when this was more prevalent.
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A big part of this is because the pitching staffs weren't as big. No reliver specialists, dedicated closers, 5 man rotations, etc. = more roster spots for other players
I wouldn't think having the AI construct rosters reflective of whatever year you're playing would be an overly complicated thing. I play in modern times and don't have any problems at all with CPU controlled teams building rosters like they were still in the 50s.
I do think the OP's initial point here is valid. It's not an overly frequent thing, but from time to time this type of scenario does happen