Quote:
Originally Posted by snepp
I like to use slightly faster progression, and slightly slower aging. This helps offset my use of higher injury settings.
I think my last long-term fictional I used 1.2 for progression and .9 for aging. I leave the target age settings at default.
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I too like settings that closey resemble MLB but injuries are the exception to that because while I know high numbers of injuries are the norm I feel like luck shouldnt trump talent anymore than necessary so I leave injuries at the default. BTW, "necessary" isn't the best word to use there but I couldn't think of a better one right now.