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Old 07-10-2024, 03:36 PM   #7
Pelican
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Join Date: Mar 2021
Location: Wilmington, Delaware
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With the wide variety of options, users are going to fine-tune this in different ways with different goals in mind.

I advance development to at least 1.15 and aging also to at least 1.15. In effect, I am moving the productive career up a bit, favoring younger players over older. I do this because I slowly play out seasons, usually game-by-game for my team, so that development and aging seem to be very gradual at such a pace.

Because I like to see the players on the field, I dial back injuries to Low, and toggle off missed seasons. I realize this means that team and organization depth is less critical in my sims.

And of course I am playing with development on, high TCR, and no annual recalc of ratings, plus highly accurate scouting. So I expect changes that diverge from IRL performance. Not trying to duplicate past seasons, but to ask "what if" no players missed time for WWII, Lou Gehrig didn't get ALS, there was no color bar, and financially strapped teams got an infusion of investment from wealthy buyers of the franchise.
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