Quote:
Originally Posted by Rain King
It kind of feels like OOTP has a minimum offensive value it requires for certain defensive (historically bat-first) positions. The times I have seen these issues is because it seems to evaluate that the "real-life" obvious choice doesn't hit well enough to play the position.
That could potentially be an issue for Mincher in 1968. I've also seen this cause a problem for the Reds during the Todd Benzinger years.
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I personally think it's more of an over-reliance on fielding experience at a position, even when it's experience at a position with very poor ratings.
For example, in this case 1B & 3B need to be filled by Mincher and Killebrew.
Mincher has a 0 (out of 49 max) rating at 3B, and Killebrew has a 8 (max) rating at 3B. That means Killebrew plays 3B because the AI will not play a 0 at a position if it can help it even if that zero has better fielding ratings. (Mincher will match Killebrew's 8 rating after gaining just 31 experience at 3B)
Now get this. If I use the editor and zero out Killebrew's fielding exp at 3B, he now has a position rating of 0 at 3B, just like Mincher. Suddenly, the AI benches Mincher, puts Killebrew at 1B and moves SS Tom Tresh to 3B. Zoilo Versalles comes off the bench to play SS.
This suggests to me that if the recalc wasn't handing out fielding experience to low-rated positions, then a lot of this would go away. And the recalc does do this. I have tried sims where I zero out experience in these situations and it comes back at 200 after the next recalc.
I'm not saying this is easy to code. I expect that it's incredibly complex. But boy Killebrew started 86 games, more than half the season, at LF where he literally has no OF ratings.
I don't see how it can be reported as anything but a bug.