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Old 10-05-2024, 04:24 PM   #72
LansdowneSt
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Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
Posts: 7,296
If you have the rookies assigned to their historical teams, the teams we have from 1911 to 1960/1 won't get any rookies. That's the trade-off. BUT there are numerous permutations that you can run. The historical.database.odb that you link to will determine if the NeL players organically enter the universe or not (let's assume for all of this no real MiLB). The Teams.csv will determine if the 1961/2 expansion teams are pulled forward to have a pre-history as NeL teams (that's how we get the LTM statistical balance as all the NeL talent enters).

So, you can run the mod with or without the extra teams by swapping Teams.csv files. But with either Teams.csv file, you can forgo the amateur draft and let the game assign players to their historical teams, but you will need to move the NeL rookies that come in as free agents (if you are using the modded db) to NeL teams of your choosing for them to have enough players. The stat lines we use are just a generic "NEL" and not one of those 4 teams. So, again, as Commish you can take the NEL free agents that come in and just decide which of the 4 teams you want them on.

The 4 teams will in-fill with trades, etc. naturally as time goes on but all that rookie talent the other teams benefit from will not go to them organically. I'd like to assign teams to their stat lines, so they too are tied to a team via the "assign rookies" mode of play but probably won't get time to finalize a version that does that until OOTP26.

Hope that makes sense.
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