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Old 01-23-2025, 12:33 PM   #5
tomkmb
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Quote:
Originally Posted by JeffR View Post
xG would be difficult to do. Skipping the question of which expected goals model to use, there's the basic problem that all of them use the NHL play-by-play data.

So before we can make the xG calculations, we'd need to build a system that translates our game data into the same format. But that would also mean tracking a lot of things that we don't now - location of different events, which players were on the ice for them, when players entered and left, and so on. So that's going to crank up the storage requirements for every game, and make for a pretty good-sized coding project. Not to mention the problem of making it work with the older engine, which isn't as friendly towards that sort of thing as 2D mode is.

What's likely to happen is that we go in the direction of gradually adding all the parts of the NHL data. Location tracking for everything comes in one update, precise accounting of shift times in another, and so on. Eventually, we'll get it all in. ut that'll take a while, so the advanced stats that get derived from it will need to wait.
Entirely understandable, thanks for the insight.

Would love to be able to get Point Shares from just the player cards to the main roster 'Adv Stats' tab too!
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