So, I ended up doing the following:
- start with ballparks that have roughly the same outfield dimensions; otherwise, adjust in SketchUp
- make adjustments (including using 3D text to label outfield distances, to match the existing stadium)
- download files from 3D Workshop as the .dae files, and import into SketchUp 2017 (can’t direct import without the up to date version)
- export as a .obj file
-in OOTP, load in the new model
- snap the grid (home, 1st, 3rd)
- load cameras from an existing ballpark’s .ootp3d file
- select “save 3D stadium” in the top right
This seemed to do the trick, and allowed me to not have the game touch / adjust the park factors.
One down, a few to go.
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