Quote:
Originally Posted by Cobbiusto
Well, that's great. I had totally misunderstood. So the pitcher and batter matchup is actually mano v mano and determines the results of the play? I always thought it should be that way, but believed it was influenced by season totals. I never tried to manipulate any ratings, but have never seen any out of the box results like someone having 100 HRs or a team with 130 wins.
So under Game Settings and Stats & AI it says "The league totals and modifiers determine the stats output of the simulation engine". You're saying we should just ignore that?
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The totals and modifiers do impact the results (you can read up on them here:
https://wiki.ootpdevelopments.com/in..._and_Modifiers)
But those totals/modifiers are essentially guidelines. We changed how they worked a couple year ago, but the totals you can more or less treat as "if you had an average batter facing an average pitcher, what should an average AB end up as".
The modifiers do act on top of that, but are (mostly) intended to correct the results back to the totals. Depending on exactly how your game is set up or not, the modifiers basically are there to get the actual league totals back in line with the "expected" league totals listed on that page.
But every individual AB only factors in those. If you have McGwire against Maddux, give or take stuff like park factors and other factors like that, he'd have the same chance of hitting a HR whether he's going for HR #1, HR #10, or HR #62 on the season. And whether the league has hit 5 HR or 5000 HR.