I lower the adjust setting to 150 and the weaken setting to 50 for batters. I find that weakening is too extreme in OOTP, and those settings give me good results and help ensure that valuable platoon players and bench players are accurately represented.
Ultimately, it depends on what you want in your games, but I've never liked artificially penalizing players and significantly weakening them when that's not how they played in real life.
I also use talent evaluation settings of 70/25/5/0. Those instantly make the AI much more competitive and challenging, and they stop the AI from over-valuing past stats that are meaningless in the actual sim.
I was a long-time recalc player, but once historical minors were introduced, I started playing with development turned on, and I've never played recalc again. Historical minors made the game vastly more fun and immersive, and with development, you get to see a lot of what-ifs play out, especially among those minor leaguers and especially those four-A guys.
Last edited by Charlie Hough; 03-27-2025 at 02:49 PM.
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