Quote:
Originally Posted by WhiskyTango
Again, totally disagree. If we look more closely at OOTP we notice many components which were added and then more or less abandoned (not one of which is the UI which has never been updated). Which reveals they have far more vision than resources. If a deeper pocketed competitor wished to grab the market away from OOTP they could simply borrow heavily all the concepts OOTP has introduced but has never done much with and develop their own versions of those. Why doesn't someone do that? Because the market share is not worth the investment. Besides, OOTP, being the stand-alone product, has the MLB license. Now, have they earned that? Sure, no doubt, but that isn't the question. Given the resources of OOTP there's no way they could graduate into a bigger pond of competitors and survive, but in this baseball-sim market they can. That's a niche.
|
I literally said it was a niche product. You're the one that tried bringing up Sid Meier's products, not me. And my response?
Quote:
Niche meaning a niche baseball/sports game with a "career/dynasty" universe to play in similar to FM.
|
I'm not sure what you're going on about? There is no semantics game to be played here.
They are a small company, starting out with Markus and Andreas, that was never going to compete with the big boys. But what they did with that small company was petty much beat their competition into the ground and made a nice living with a niche sports game as their product. A particular small niche arena where many developers have tried and had a small amount of success (compared to OOTP) or failed. These other developers also had "far more vision than resources." In this niche OOTP succeeded where the others have muddled along or simply failed.