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Yep, parity.
When you have 200 teams with basically the same roster, the law of averages says you win 1 out of 200 times... Can't fix that unless you get the best cards first, and that doesn't last more than a few days before everyone else gets the same cards.
The current design of tournaments is based on playing as many as possible and fast as you can and then cross your fingers you get lucky. Personally, I would like to see something that requires more skill, but I also don't have an answer to that... maybe we can throw some ideas around and come up with something?
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HRB
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