View Single Post
Old 05-14-2025, 06:46 AM   #28
luckymann
Hall Of Famer
 
Join Date: Nov 2019
Posts: 13,320
Quote:
Originally Posted by Matt Arnold View Post
You said you created 150 eligible players for the draft, then rolled over to the draft reveal, and it created more? When it created more, did it shift some of your current players into future years eligibility maybe?

My best guess is that when you created/imported the players, they didn't get their correct HS/CO status set, and so the game ended up assigning them around, and then saw that there weren't enough players eligible for the current year, and so padded out the pool.

If you have the save from just before the draft pool reveal, you can upload that, and we can double-check that is happening, and see what might be the best way to correct this in the future.
Yep, that's exactly what happened. In this case, most of the fictionals went into the future years but I think that's age-related to the incoming pool.

I can kind of understand the thinking behind what the game is doing but perhaps adding a NIL setting for the number of rounds generated and have it programmed so that if somebody has that selected and the disable FA setting checked then it adds zero players to the draft pool might be an option to consider?

I'm more than happy to admit I may well be mistaken that this is Combine related but I'm not 100% convinced it isn't, either.

Have sent the Google Drive link for the files to your OOTP email. Might need to advance one day to hit the reveal.

Thanks, appreciate the feedback.

G
__________________
HISTORICAL DO-OVERS

A'S

RED SOX

DODGERS



CUSTOM SAVES

ECLIPSE LEAGUE MOON SHOT LEAGUE

EVERYMAN LEAGUE
GULF LEAGUE

USBA
luckymann is offline   Reply With Quote