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Old 05-14-2025, 07:38 AM   #29
Matt Arnold
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Join Date: Jun 2009
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Yeah, on a deeper look, it's almost certainly related to that issue. When the draft pool reveal happens, the game double-checks the HS/CO status, and it looks like it's not set when you manually import players to the draft pool, so it will randomize them.

We can change it to force a status on player on import, so they should stick in the correct pool. If have enough players in your pool to fill out it won't create new ones - ie. if you have it set to generate for 5 rounds and 30 teams, as long as you have 150 players in the pool nobody new is created.

None of this is related to the combine directly, likely just other changes to make sure we're pulling in the correct players to the draft pool caused these issues in your setup.
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