Thread: 162 Win Season
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Old 06-19-2025, 08:32 AM   #17
Rain King
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Quote:
Originally Posted by uruguru View Post
One thing about building a 162-0 team is you quickly find out OOTP has a soft upper limit on runs because you are still limited by league totals for stats. You're never going to win a game by 150-0. As a developer, seeing how OOTP handles extreme situations is interesting.
This isn't how the League Totals work.

League Totals aren't a limit, they are an environment target. If your player ratings are skewed from what the game considers to be "average" then your outcomes will also be skewed. The game does not box you into those totals.

There is a process called "Autocalc" which modifies your League Totals based on the actual ratings of the players in your league. That process is designed to fit the ratings of your league into the league totals that are set...but that process is not required (and wouldn't be necessary if League Totals themselves were actually a limit).

I'm not going to bother creating a team of all 600 ratings to play vs. a team with all 1 ratings...but if someone wants to give it a try I would bet that those results would be quite extreme.

Last edited by Rain King; 06-19-2025 at 08:41 AM.
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