Quote:
Originally Posted by RonCo
No offense intended, but OOTP has everything they need in the thing called "current rating." If you want to have players who race through the minors, then you have your AI drop great players into too low of a level--which is what real teams have effectively done forever. When, a month later, it becomes clear a player is destroying their first level, they bump them up.
There is no value to a model that has potential as an input to current ratings, and there is a large degree of intellectual downside to implementing that design.
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I'm not sure if you're trying not to offend me or OOTP.
I may not have communicated it clearly, but I agreed with what you said and agree with this as well. I'm speculating as to OOTP's approach and reasoning for it, not saying I agree with it.