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Old 07-10-2025, 12:19 AM   #31
Guthrien
Minors (Double A)
 
Join Date: Mar 2011
Posts: 194
Quote:
Originally Posted by kq76 View Post
I recently completed a pretty lengthy test of this because I kept reading threads (here and elsewhere) complaining about the combine. If you disable the combine, players will develop past average. You might not like the distributions or inconsistencies you'll see, like I didn't, but they definitely do develop (EDIT: if you're not "acting as")
You mention development and long-term testing, but he's referring to scouting which was limited in the extreme by the combine. You were left with a very small pool of scouted players. Previously, your scouts would automatically begin to scout the pool, giving you a much higher pool of highly scouted players. Many contend it's somehow more realistic the new way, I don't think that argument's worth having anymore, we merely hoped it reverted by turning off the combine (it didn't before and the board stated that was a bug). It's wholly unrelated to development and should be easy to tell in one playthrough (hoping to check asap).
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