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Old 09-02-2025, 01:45 PM   #6
cmp66
Minors (Rookie Ball)
 
Join Date: Aug 2020
Posts: 22
Have your commish check the settings unders Stats and AI in the league settings.

Our online had the same issue with rest and it was a result of the game handling settings different from when the league was first setup. For modern day, pitcher stamina has to be Very Low and you need to check the starting and relief pitcher stat modifiers.

The best way to know roughly what they should be is to create a historical save with the season you are modeling (or just use a default save with 2025 if you want current day), advance to opening day (stat modifiers are calculated on opening day) and see what the settings are.

Our league was setup for 2016. I had to do this to reset our league to match. I believe you can let the autocalc do its thing from there. In our case, stamina was not set to Very Low.

Quote:
Originally Posted by austin101123 View Post
A commish has said it all looks normal, and I haven't changed anything nor would I be able to. I can't check it myself directly to confirm because league settings are not available to regular GMs. This is in both leagues of mine which have completely different commish/simmers too and one is stats only. Of note is they both started at least a few years ago and we import to the new OOTP each year.


If there was a patch Aug 10 or 1-2 days before then I do think the bug would've been introduced there. Other users in my leagues have the same thing, so it's not just my game only.


I forgot to mention in the original post there is also a second bug. When doing "always start highest rested" the expected behavior is to pitch the highest man in the rotation at 100%, but now it will go in strict order regardless. When there were off days, I had guys going on 6 or even 7 days of rest before starting again when they should've pitched after just 4 or 5 days.
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