For me it works on default as I would expect. Some improve, some don't.
Too me adding this feature always came with the possibility of unbalancing the game by making it too easy to upgrade players. Go back to threads about this after it was added to the game. Some users (not the OP AFAIK) were mad because they wanted all players in the lab to improve and thankfully that wasn't how it worked. If it's going to be off at least be off by making too few players increase their abilities.
At least they added options to tune to your liking. I'll stick with default and hope they never change that setting and it's likely hood to succeed. Leave that "as is" so we don't have to search for a new setting when importing or starting a new game in a new version. If they want to make changes I'd suggest adding more easy/hard options.
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Quoted from another sports gaming forum..
Quote:
"If someone offers an explanation for why something may be why it is without proof then they are blindly defending or making excuses
If someone insults or accuses the devs of incompetence/wrongdoing without proof it’s acceptable.
Never figured that out"
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