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#1 |
Minors (Rookie Ball)
Join Date: Sep 2004
Posts: 39
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Merchandising Revenue issue?
I'm running a historical league started in 1930.
I did some financial tweaking to get player salaries a bit more realistic for the time period, and had the game set new "fictional contracts" for the players, and then had the game set new "fictional financials" for teams. Media contracts are not fixed and revenue sharing is on. Anyway, while looking through the different teams, I noticed something kind of strange. When there are two teams from the same city, only one of them has any merchandising revenue. The other one is at zero. I have tried to replicate the problem with a fictional league, but I notice in those that none of my teams are starting with any merchandising revenue... so I don't know if this is a localized issue or a problem with the game. Can anybody else verify this problem? |
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#2 |
Hall Of Famer
Join Date: Mar 2003
Location: Maine
Posts: 4,459
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Looks fine to me in my historical league test. I have two LA teams, two Chicago teams, and two NY teams...all have merchandising revenue.
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Solonor's Groovy Computer Baseball League - Making baseball a hobbit since 2003! "Beings will come, Frodo. The one constant through all the years has been baseball. Middle Earth has rolled by like an army of Mumakil. It has been erased like a slate, rebuilt and erased again. But baseball has marked the time. This field, this game: it's a part of our past, Frodo. It reminds of us of all that once was good and it could be again. Oh... beings will come Frodo. Beings will most definitely come." - Gladden Field of Dreams |
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#3 |
Hall Of Famer
Join Date: Apr 2003
Posts: 9,538
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AfWapo, as we haven't heard from you regarding this issue in a while and cannot reproduce it, I am going to close this thread. If you continue to have trouble with it, please ask a moderator to re-open this thread.
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