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Old 05-28-2013, 11:55 AM   #1
checkyoursixx
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Extremely High Statistics

Hey everyone.

I decided to start my first fictional league. It consists of 32 teams (2 leagues, 16 teams each).

I have lowered the amount of games to 140. I wasn't sure what modifiers to use under the strategy section, so I decided to take the 1992 season stats and roll with that.

In year 1, I had 7 players over 50 Home Runs, the league leader had 67 HR.. in 140 games. RBI's were also really high, with the league leader having 160.

Now for the odd part, batting average was really low, the league leader had a .320 batting average, there was a total of 18 players in the league with a batting average of .300.


I have also found there is no middle ground in player ability. It seems that the game generated some really good talent, and some really bad talent, there is not much else. In year 4 of my league, some of the really good talent is starting to retire, teams are consistently putting out a 8-9-10-8-8 type players (1-20 scale) out on the field as everyday starters. I am starting to get worried. I was thinking about starting fresh with new settings.

Any ideas on how I should start?
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Old 05-28-2013, 12:05 PM   #2
Andriko
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I think the usual practice is to sim 20years of the league then delete the stat histories so as to clear out these sorts of oddities. I have never done this myself, though do notice the first season, in particular, can see some unusual numbers.
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Old 05-28-2013, 12:08 PM   #3
Questdog
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Looks like you failed to auto-calculate the league modifiers for the first year.....
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Old 05-28-2013, 12:10 PM   #4
r0nster
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the 90s did produce a high number of homeruns as we all know and did produce several 50 HR players
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Old 05-28-2013, 12:52 PM   #5
gord
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the 90s did produce a high number of homeruns as we all know and did produce several 50 HR players
But not in 1992.
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Old 05-28-2013, 12:58 PM   #6
r0nster
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Didnt the guy from Cleveland hit 50 HRs that year and Cecil Fielder the year before /??? however still it would always be one player untill 1997 where things really got crazy untill 2003 when steroid bonds hit 73

I agree with you
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Old 05-28-2013, 01:10 PM   #7
BIG17EASY
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Juan Gonzalez hit 43 homers to lead all of baseball in 1992.

Twenty-three guys hit .300 or better that year, so having 18 in OOTP isn't unrealistic. But Questdog is right, it sounds like maybe you forgot to auto-calculate.
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Old 05-28-2013, 01:42 PM   #8
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Looks like you failed to auto-calculate the league modifiers for the first year.....

this.
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Old 05-28-2013, 02:35 PM   #9
sprague
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Quote:
Originally Posted by Questdog View Post
Looks like you failed to auto-calculate the league modifiers for the first year.....
Quote:
Originally Posted by Sweed View Post
this.

Hey guys i have never done this before

do you run the autocalc before the start of the first season?
or after the season ends, delete the stats from year 1 and then play on...

thanks
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Old 05-28-2013, 04:51 PM   #10
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Quote:
Originally Posted by checkyoursixx View Post
Hey everyone.

I decided to start my first fictional league. It consists of 32 teams (2 leagues, 16 teams each).

I have lowered the amount of games to 140. I wasn't sure what modifiers to use under the strategy section, so I decided to take the 1992 season stats and roll with that.

In year 1, I had 7 players over 50 Home Runs, the league leader had 67 HR.. in 140 games. RBI's were also really high, with the league leader having 160.

Now for the odd part, batting average was really low, the league leader had a .320 batting average, there was a total of 18 players in the league with a batting average of .300.


I have also found there is no middle ground in player ability. It seems that the game generated some really good talent, and some really bad talent, there is not much else. In year 4 of my league, some of the really good talent is starting to retire, teams are consistently putting out a 8-9-10-8-8 type players (1-20 scale) out on the field as everyday starters. I am starting to get worried. I was thinking about starting fresh with new settings.

Any ideas on how I should start?
Did you have any minor leagues? in my main league I get weird results with no minor leagues. One year I had a player hit 90 HR in 144 G with 1974 Strategy. The next year he hit 98. I ditched the league. When i restarted it. No player has had more then 38 Hr in 144 G.
BTW if you have 4 divsions i found a really cool 12 yr schedule by GMO
http://www.ootpdevelopments.com/boar...ml#post2477066
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Old 05-28-2013, 06:30 PM   #11
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Originally Posted by sprague View Post
Hey guys i have never done this before

do you run the autocalc before the start of the first season?
or after the season ends, delete the stats from year 1 and then play on...

thanks
You can run it any time during spring training. If you wait for opening day you won't be able to run it. I, and I think most, run it the day before opening day. All it does is sim 3 seasons in the background in less than two minutes (depending on your machine's speed) and then set the league total modifiers for you and should result in your league producing league totals within 2-3% of your target numbers.
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Old 05-28-2013, 08:06 PM   #12
checkyoursixx
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Thanks for the replies..

I did not run an AutoCalc, so I guess that was the problem. As for the batting average, yeah I guess its not to far off, didn't realize it was that low of a #.

So with the AutoCalc then, you mention that it gets within 2-3% of your #'s.. does this mean I need to manually enter the amount of doubles, triples, home runs.. etc? Or can I take a year, like 1992 for example, and then run the auto calc?

Also, since it's a 140 game schedule, does this mean I would expect a higher total of home runs? 50 HR in 162 games = 50 HR in 140 games? Should I take that into consideration as well?

Thanks
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Old 05-28-2013, 08:35 PM   #13
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Quote:
Originally Posted by checkyoursixx View Post
Thanks for the replies..

I did not run an AutoCalc, so I guess that was the problem. As for the batting average, yeah I guess its not to far off, didn't realize it was that low of a #.

So with the AutoCalc then, you mention that it gets within 2-3% of your #'s.. does this mean I need to manually enter the amount of doubles, triples, home runs.. etc? Or can I take a year, like 1992 for example, and then run the auto calc?

Also, since it's a 140 game schedule, does this mean I would expect a higher total of home runs? 50 HR in 162 games = 50 HR in 140 games? Should I take that into consideration as well?

Thanks
it goes on percentages, so the schedule length doesn't matter....importing a desired year, like 1992, is the quickest and easiest way to set things up......
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Old 05-28-2013, 08:45 PM   #14
Andriko
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I think there is a check in the league set up somewhere too. Something like 'adjust league totals' for 'histrorical' leagues.
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Old 05-28-2013, 08:54 PM   #15
Sweed
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Originally Posted by checkyoursixx View Post
Thanks for the replies..

I did not run an AutoCalc, so I guess that was the problem. As for the batting average, yeah I guess its not to far off, didn't realize it was that low of a #.

So with the AutoCalc then, you mention that it gets within 2-3% of your #'s.. does this mean I need to manually enter the amount of doubles, triples, home runs.. etc? Or can I take a year, like 1992 for example, and then run the auto calc?

Also, since it's a 140 game schedule, does this mean I would expect a higher total of home runs? 50 HR in 162 games = 50 HR in 140 games? Should I take that into consideration as well?

Thanks
If you are using 1992 numbers that would be a 162 game schedule. If you use 162 game "target" numbers but play, as in your example, a 140 game schedule then the resulting numbers will be in ratio to your league total target numbers.

Think of it this way in a 140 games you will generate less PAs and ABs, so less hits, less 2b, 3b, HR, BB, K etc, etc., etc.. The batting avg will come out fine and the other hits will be in the correct ratio to number of total hits. So you don't have to customize your league totals to the number of games you are playing.

I know some people, to make it simple in their mind, have based all of their league totals on 100,000 at bats. This is fine and works for any number of games scheduled as it is the ratio that is the driving factor not the actual totals.

Hope that makes sense.
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