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FHM 4 - Suggestions Do you have suggestions / ideas for future FHM version? Please tell us about it here. |
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#1 |
All Star Starter
Join Date: Sep 2009
Location: Aarhus, Denmark
Posts: 1,932
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Editing Jersey #'s
Does it make sense I can edit every aspect of a player as the commish, but not the jersey number?
Small issue really, but sort of uninteresting to see so many #0's in a fictional league.. just a thought that may be of little concern/value p.s. The fictional league I made in FHM14 had numbers, but it was because the rosters were filled with NHL players initially Last edited by NolaSola7; 10-04-2015 at 03:31 PM. |
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#2 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,239
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Makes sense, I'll see if we can enable it.
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#3 |
Major Leagues
Join Date: Sep 2013
Location: New York City
Posts: 381
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Submitting numbers and rosters should be part of the pre-season events for a league. Roster limits should be relaxed in off season and pre-season.
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#4 |
Minors (Single A)
Join Date: Jun 2008
Posts: 64
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Any chance with a future patch we might be able to a) change non-player controlled jersey numbers (when in commissioner mode) and/or b) ensure retired numbers are not selected?
It's odd to see players given #1 or lots of players with #99... |
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#5 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,239
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If non-goalies are getting #1, that's a bug. And I've got a working concept for a retired number system that I need to send to the guys, so hopefully we can do that one sooner rather than later.
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#6 |
All Star Starter
Join Date: Sep 2009
Location: Aarhus, Denmark
Posts: 1,932
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was crossing fingers for it being enabled to the commish in the last update....
ah well, I still confidence it'll come |
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#7 |
All Star Starter
Join Date: Sep 2009
Location: Aarhus, Denmark
Posts: 1,932
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crossing fingers again for the new update
__________________
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#8 |
FHM Producer
Join Date: Apr 2002
Location: Kelowna, BC
Posts: 17,239
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It's in the new update. Not in the regular edit screen, but if you're the commissioner you can right-click and change any player number like you were the team's GM.
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