|
||||
|
|
FHM 4 - Suggestions Do you have suggestions / ideas for future FHM version? Please tell us about it here. |
![]() |
|
Thread Tools |
![]() |
#1 |
All Star Starter
Join Date: Apr 2013
Posts: 1,113
|
Show Role Bonuses
I'd like to suggest a section in each role window that spells out the bonuses and penalties a player will have when selecting a specific role for him. I think that would help clear up some confusion over how the roles work and help us select them.
Also, a lot of the tactics usually apply to the first line only. What about telling us what's going to happen with the other lines in the tactic selection screen. A better breakdown of what each line, defensive pairing will be expected to do. |
![]() |
![]() |
![]() |
#2 |
Minors (Rookie Ball)
Join Date: May 2016
Posts: 33
|
I'd like more flexibility. Roles should not be forced for players based on the line.
You should be able to assign all players to any offensive or defensive role regardless of what line they are on, or what their player type is. Obviously, there would be penalties for assigning too many players to similar roles on a line (or even team wide), as well as penalties for placing players in roles for which their skillset is poorly suited. But I don't like the idea that if I have 3 finesse players on the second line that the game decides one of them has to play as a defensive forward, for example. Additionally, it should be possible to place players on more than one line (such as when double shifting towards the end of a game), particularly with D pairs. This would allow you to keep a quarterback on the PP on the ice for the entire PP when trailing late, while not also double shifting his (less offensively skilled, and probably lower stamina) defense partner. Last edited by hockeyman001; 02-28-2018 at 03:10 AM. |
![]() |
![]() |
![]() |
#3 |
All Star Starter
Join Date: Apr 2013
Posts: 1,113
|
This ^^
|
![]() |
![]() |
![]() |
Bookmarks |
|
|