|
||||
|
|
OOTP 19 - General Discussions Everything about the 2018 version of Out of the Park Baseball - officially licensed by MLB.com and the MLBPA. |
![]() |
|
Thread Tools |
![]() |
#1 |
Hall Of Famer
Join Date: Sep 2008
Location: with my army of orangutans
Posts: 2,948
|
Is there a way to affect how developed draft prospects are?
I've been recently wanting to explore with a smaller league set-up, one where first round picks have a solid bet of playing right away. The best way to do that in my eyes is to bump up how good the draft prospects' current attributes are coming in. I've thought about using a regular league as a feeder so players develop more since I believe they don't develop as much in regular feeder leagues, but I was wondering if I was missing something that allowed players to just be more developed upon creation so I could potentially go without any feeders. Anyone know if this is possible?
|
![]() |
![]() |
![]() |
#2 |
Minors (Double A)
Join Date: May 2017
Posts: 124
|
I was looking for something like this earlier, didn't really come up with anything. Only thing I see is bumping the creation modifiers for that league, but I haven't toyed with it to see what it all changes.
|
![]() |
![]() |
![]() |
#3 |
Minors (Double A)
Join Date: Jun 2008
Posts: 113
|
Good suggestion. I was thinking about this the other day. Even stud college prospects come in with raw ratings of 50 or so when you look at them in the Commissioner edit mode (even if potential is 160), which make them unusable for at least a couple years. I know it's pretty rare to have a player go straight from the draft to the MLB, but it'd be cool if occasionally there was a player that was, or was close to, MLB-ready upon being drafted.
|
![]() |
![]() |
![]() |
#4 |
Hall Of Famer
Join Date: Oct 2006
Location: Chicago
Posts: 2,332
|
You can also create fully developed players eligible for the draft.
__________________
"Hitting is timing. Pitching is upsetting timing"-Warren Spahn. |
![]() |
![]() |
![]() |
#5 |
Hall Of Famer
Join Date: Apr 2014
Posts: 2,282
|
I believe you have to edit the modifiers for your lowest minor league level. The high level modifiers impact your potential and the lowest minor league level modifiers impact the current ratings of feeder leagues. Could be wrong though.
|
![]() |
![]() |
![]() |
#6 |
All Star Starter
Join Date: Aug 2011
Posts: 1,947
|
There is but it is tricky. Each year a player appears in the draft his stats are a reflection of potential to age.
Ie a 21 year old pitcher is likely 60% stuff 60% of move and 40 the last value I can’t remember off the top A 19 year old pitcher might be 40-40-20% for those values. A higher potential will be higher ratings but slightly. What I do is create all new draft players at age 21. But then manually drop all first round players 2 years to become 19 but still with the 21 year old values. It only takes. A few minutes and gets what I want, younger top picks closer to ready to play |
![]() |
![]() |
![]() |
Bookmarks |
|
|