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OOTP 23 - General Discussions Everything about the brand new 2022 version of Out of the Park Baseball - officially licensed by MLB and the MLBPA. |
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#1 |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Manager/GM
Why if I a the manager & GM does the game care more about the players' relationship with the bench coach more so than the manager? (me). Does anyone find this odd and just not well implemented?
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#2 |
Hall Of Famer
Join Date: Feb 2012
Location: Inside The Game
Posts: 30,937
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I agree. I think as a MGR, I should be able to edit my attributes like you can for other coaches and see how well that gels with other coaches and players. i also hate that the human MGR does not get a profile so when I win MOTY It shows my entire history as both GM & MGR.
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Go today don't wait for tomorrow It isn't promised, all the time you get borrowed Don't live your life for other people Don't bottle your emotions till they crack and fill a couple just sorrows Take your mind and refocus go get a paper write your goals out Throw your middle fingers to all your haters "Stay Strong" ![]() |
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#3 |
Major Leagues
Join Date: Feb 2016
Posts: 447
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When I play Manager & GM I just assume the bench coach is my head coach anyways. Hence, I feel as a person who has literal complete control, that the players shouldn't have any relationship with me, but the manager they play under, which for me is the bench coach. I do wish, we had the option to play manager & GM with an actual manager and bench coach though.
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![]() Plays legit baseball now. My OOTP ratings are low. 2022 update: I'm two stars! |
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#4 |
Minors (Double A)
Join Date: Jan 2022
Posts: 162
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This is another reason I don't play as a manager. Where are my attributes? Does the game use default attributes? Bench coaches? Who knows? I've regulated myself to playing as GM and I hire a manager.
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#5 |
Hall Of Famer
Join Date: Mar 2021
Location: Wilmington, Delaware
Posts: 2,926
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My thought was, if you are playing out every game as the active manager, creating attributes would be meaningless, since you are obviously going to make free choices regardless. [If, on the other hand, you plan to auto play games or parts of games, then by all means you need to create a set of strategy that is consistent with your general philosophy, and hope the AI follows it…] In other words, those attributes are for AI or auto-play. When you manage “manually” they would never come into play. Am I missing something?
What would be super cool, but I gather a whole different programming venture, would be for the AI to generate attributes for you, based on your practices and tendencies and decisions manually managing games. As the season wore on, you would develop a set of manager attributes that mirrored your managerial style. But deriving attributes from game decisions is the exact opposite of determining game decisions based on a set of attributes that already exist. |
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#6 | |
All Star Reserve
Join Date: Nov 2020
Posts: 658
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Quote:
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#7 | |
Minors (Double A)
Join Date: Jan 2022
Posts: 162
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Quote:
Some managers are better at development and/or aging than others, based on attributes. Are human managers 'default'? That's just a couple of examples. When it comes to game/lineup/rotation strategies, then it really doesn't matter. |
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#8 | |
Hall Of Famer
Join Date: Feb 2002
Posts: 13,104
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Quote:
Last edited by PSUColonel; 07-24-2022 at 01:36 PM. |
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