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OOTP 26 - General Discussions Everything about the brand new 26th Anniversary Edition of Out of the Park Baseball - officially licensed by MLB, the MLBPA, KBO and the Baseball Hall of Fame. |
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#1 |
Hall Of Famer
Join Date: Nov 2019
Posts: 12,530
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Combine
Can someone please explain this to me? How it is supposed to work?
I scheduled it and am now in the window but nothing is happening, when I right click on guys in the draft pool there's no "Add to combine" option. Clearly I'm doing something wrong but how am I supposed to know what that might be? Thanks G
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#2 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,212
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You should be able to add players that are in the combine to your watchlist when the combine date begins, and then for something like 5 days until it ends. The combine pool will be revealed earlier than the combine itself, and then after the combine ends (before the draft) you won't be able to add players anymore.
Then once you have added players to your watchlist, you just need to move forward in days and your scout will follow those players at the combine. |
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#3 | |
Hall Of Famer
Join Date: Nov 2019
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Quote:
Appreciate the help. G
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#4 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,212
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I think historical games have scouting off, and so the combine only runs for show since it's a scouting tool mainly in that case. That might be why it's not working in your games
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#5 |
Hall Of Famer
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I have scouting at 100% and still no dice. Bizarre.
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#6 |
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Join Date: Nov 2019
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OK so I just set up a fully fictional custom game and it is all there. Seems an odd choice not to allow this function on historical games with any level of scouting permitted (if it is indeed a choice) but there you go.
Thanks G
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#7 |
Minors (Double A)
Join Date: May 2019
Posts: 126
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Is there a drag and drop feature to add players to the combine? Seems like a bit of work to right click for every player we want to add?
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#8 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,212
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Yep I think a screen a lot of people miss is the team combine scouting screen. You can drag and drop on that screen and it shows more info on the players
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#9 | |
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Quote:
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#10 |
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Have we had any clarification one way or the other yet as to the availability of this feature in historical games?
Seems a key piece of information, no?
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#11 |
All Star Starter
Join Date: Dec 2020
Location: Is this Heaven? No, it's Iowa
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Some historical modes have scouting off. Career mode and I believe random debut have scouting active. Random debut might not, but career mode for sure has scouting active.
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#12 |
Minors (Double A)
Join Date: May 2019
Posts: 126
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nm, sorry
Last edited by bearcatbbal22; 03-18-2025 at 11:56 AM. |
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#13 |
Hall Of Famer
Join Date: Nov 2019
Posts: 12,530
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I can now confirm the combine populates for historical saves where the draft pool has been manually imported.
G
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#14 |
Major Leagues
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#15 |
Global Moderator
Join Date: Feb 2004
Location: From Duxbury, Mass residing Baltimore
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If you are at 100%, you have scouting effectively off, so as per Will's note here:
That might be the reason why it didn't turn on.
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#16 |
Hall Of Famer
Join Date: Nov 2019
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So with what scouting settings are you suggesting the thing should work? Anything other than OFF and 100%?
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#17 |
Global Moderator
Join Date: Feb 2004
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Yup, just anything but. That's how I read Will's post.
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#18 |
OOTP Developments
Join Date: May 2020
Location: Canada
Posts: 1,212
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There's a setting in the global settings screen called "Use complete scouting system." If that checkbox is not checked, then all players will show as 100% scouting accuracy and the scouting is considered off
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#19 |
Hall Of Famer
Join Date: Nov 2019
Posts: 12,530
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Sorry guys, unless there's something else causing it or I'm missing something obvious, this refutes all of what you're saying. This is a straight historical save started on an earlier version.
Settings shown in top two screenshots; (lack of) results in the bottom one. G
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