Home | Webstore
Latest News: OOTP 26 Available - FHM 11 Available - OOTP Go! Available

Out of the Park Baseball 26 Buy Now!

  

Go Back   OOTP Developments Forums > Prior Versions of Our Games > Out of the Park Baseball 14 > OOTP 14 - General Discussions

OOTP 14 - General Discussions Discuss the new 2013 version of Out of the Park Baseball here!

Reply
 
Thread Tools
Old 08-30-2013, 05:30 PM   #1
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
export problems

One user in our league is in several other leagues. His exports work fine there. Hes getting an error 202 in our league. I see his export on the server along side the other exports but it's size is 0k. Obviously the path must be correct. Can someone help?
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 08-31-2013, 11:20 PM   #2
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
?
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 09-01-2013, 08:23 AM   #3
mauboy
Hall Of Famer
 
mauboy's Avatar
 
Join Date: Feb 2003
Location: Nashville, TN
Posts: 2,906
Re: export problems

Hmm

Sent from my SPH-L710 using Tapatalk 2
mauboy is offline   Reply With Quote
Old 09-01-2013, 05:51 PM   #4
Johnny93g
Minors (Double A)
 
Johnny93g's Avatar
 
Join Date: Dec 2002
Location: Toronto
Posts: 150
Hopeing for a customer service bump
Johnny93g is offline   Reply With Quote
Old 09-03-2013, 07:55 PM   #5
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
Thanks for no help
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 09-03-2013, 08:42 PM   #6
Mecza
Minors (Triple A)
 
Join Date: Oct 2011
Posts: 268
Consider reinstalling? Run as administrator during the export?
Mecza is offline   Reply With Quote
Old 09-04-2013, 01:43 AM   #7
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
I don't see how that fixes anything. Anyways I shouldn't have expected anything. It's 14 versions of fix it yourself. I still have an open ticket from 2 weeks ago.

And ver 14 FA compensation is still incorrect which is pretty awesome
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 09-09-2013, 11:34 AM   #8
Johnny93g
Minors (Double A)
 
Johnny93g's Avatar
 
Join Date: Dec 2002
Location: Toronto
Posts: 150
10 days and not a word from OOTP....
Johnny93g is offline   Reply With Quote
Old 09-09-2013, 11:49 AM   #9
TGH-Adfabre
Hall Of Famer
 
Join Date: Sep 2007
Posts: 2,599
Is his accountsdata_gms.dat file corrupted?
I would have him redownload that file and make sure he over writes or deltes the old one.
__________________
You mock me, therefore I am
My wife
TGH-Adfabre is offline   Reply With Quote
Old 09-09-2013, 11:53 AM   #10
TGH-Adfabre
Hall Of Famer
 
Join Date: Sep 2007
Posts: 2,599
http://www.ootpdevelopments.com/boar...oad-error.html

http://www.ootpdevelopments.com/boar...ror-202-a.html

The Planetary Extreme Baseball Alliance Forums ? View topic - "201 Connect Error" exporting with OOTP 11
__________________
You mock me, therefore I am
My wife
TGH-Adfabre is offline   Reply With Quote
Old 09-22-2013, 01:55 PM   #11
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
Quote:
Originally Posted by TGH-Adfabre View Post
Is his accountsdata_gms.dat file corrupted?
I would have him redownload that file and make sure he over writes or deltes the old one.
He's re done that several times. Why would he be sending a 0kb file up to our server? It works fine on all 4 of his other leagues but it's an issue for his export to this league. nobody else in the league has an issue.
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League

Last edited by stevew; 09-22-2013 at 01:56 PM.
stevew is offline   Reply With Quote
Old 09-22-2013, 02:35 PM   #12
byzeil
Hall Of Famer
 
byzeil's Avatar
 
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
When you export it creates the file on your computer then uploads it. Is the file on his computer 0 bytes in size? Knowing this will tell if it is a problem with the file creation or the upload process.

Last edited by byzeil; 09-22-2013 at 02:36 PM.
byzeil is offline   Reply With Quote
Old 09-22-2013, 02:38 PM   #13
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
He mails me the exports and they work fine. I've recreated the gmsdata file a bunch of times. I'm assuming there is some firewall issue or something? when he uploads in game it's 0kb that hit the server but I'm assuming the file on his machine is full size.
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 09-22-2013, 02:59 PM   #14
byzeil
Hall Of Famer
 
byzeil's Avatar
 
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
Quote:
Originally Posted by stevew View Post
He mails me the exports and they work fine. I've recreated the gmsdata file a bunch of times. I'm assuming there is some firewall issue or something? when he uploads in game it's 0kb that hit the server but I'm assuming the file on his machine is full size.
If he emails the file and it is fine then yes I would assume the file is full size on his computer. The fact that it creates the 0 byte file on the server says he is getting through his firewall. When he gets the 202 error does it happen immediately or does it take a little time? I'm no FTP expert but it almost sounds like his connection is either timing out after it creates the 0 byte file or his connection is being terminated.

In looking for similar FTP behavior (outside of OOTP) I'm seeing comments that this can happen if FTP is in 'active' mode and suggestions made to put it in 'passive' mode. Again, I'm not FTP expert just reporting what I've found so far.

also saw this
Quote:
The problem is probably that the client was not using "passive mode" FTP (which is the default for W7/IE)
An alternative is to make sure that ports 20 AND 21 are permitted passage in your firewall(s) - hardware and software.
Traditional FTP uses two ports, one for control, one for the transfer traffic.
If I find anything else I will post it.
byzeil is offline   Reply With Quote
Old 09-22-2013, 03:12 PM   #15
byzeil
Hall Of Famer
 
byzeil's Avatar
 
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
From what I can see the difference between Active is Passive is this:

Active: Client connects to server and then the server connects to either port 20 or 21 on the server and pulls the data over.

Passive: Clients connects to server and then the client pushes the data to the server.

So if the FTP connection is set to 'Active' in your leagues online set up then the GM has to make sure that ports 20 and 21(or whatever port the seerver is trying to connect to) are open. If it is active the server may not be able to get through the GMs firewall.

An easy test would be to have the GM shutdown any firewall he has and try the transfer. If the transfer then works then the issue is his firewall.

Last edited by byzeil; 09-22-2013 at 03:24 PM.
byzeil is offline   Reply With Quote
Old 09-22-2013, 03:31 PM   #16
stevew
Minors (Double A)
 
Join Date: Aug 2003
Posts: 125
thanks for the help. I believe he's tried the non-firewall option. If it's the way the server reacts, do you have any clue as to which setting might need to be changed?
__________________
Sim Tsar The Peanuts and Crackerjacks Baseball League
stevew is offline   Reply With Quote
Old 09-22-2013, 03:35 PM   #17
byzeil
Hall Of Famer
 
byzeil's Avatar
 
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
Quote:
Originally Posted by stevew View Post
thanks for the help. I believe he's tried the non-firewall option. If it's the way the server reacts, do you have any clue as to which setting might need to be changed?
I don't know what you could do on the server side.

In your league setup, under ONLINE OPTIONS --> Online League Settings, do you have FTP in passive or active mode? That is the one place I think you can change it from the 'server' point of view.

You could change it and give him the new accounts data file and have him try it. If it then works have another GM install the new accounts file and try it.

Last edited by byzeil; 09-22-2013 at 03:42 PM.
byzeil is offline   Reply With Quote
Old 09-22-2013, 03:40 PM   #18
byzeil
Hall Of Famer
 
byzeil's Avatar
 
Join Date: Aug 2009
Location: NJ, US
Posts: 2,006
In the one online league I run I have the FTP mode set to 'Passive; Standard FTP' (not SSL or TSL)

Seems to me I have seen it mentioned that if you use SSL you could see similar behavior.

Last edited by byzeil; 09-22-2013 at 03:41 PM.
byzeil is offline   Reply With Quote
Reply

Bookmarks

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:50 PM.

 

Major League and Minor League Baseball trademarks and copyrights are used with permission of Major League Baseball. Visit MLB.com and MiLB.com.

Officially Licensed Product – MLB Players, Inc.

Out of the Park Baseball is a registered trademark of Out of the Park Developments GmbH & Co. KG

Google Play is a trademark of Google Inc.

Apple, iPhone, iPod touch and iPad are trademarks of Apple Inc., registered in the U.S. and other countries.

COPYRIGHT © 2023 OUT OF THE PARK DEVELOPMENTS. ALL RIGHTS RESERVED.

 

Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2025, vBulletin Solutions, Inc.
Copyright © 2024 Out of the Park Developments