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Old 09-03-2008, 11:10 PM   #1
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Crash on "Options and Ballpark"

When I click on "Options and Ballpark" in the team screen, the game's crashing on me. I can navigate through the rest of the team-related tabs and options, though.
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Old 09-04-2008, 07:21 PM   #2
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Which version of the game are you using, please?
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Old 09-04-2008, 09:05 PM   #3
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9.1.6.
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Old 09-05-2008, 05:54 PM   #4
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That's odd. Any other crashes when not simming out a game? How much RAM do you have? Are you simulating games in the background while playing out your game?
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Old 09-05-2008, 10:54 PM   #5
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That's odd. Any other crashes when not simming out a game? How much RAM do you have? Are you simulating games in the background while playing out your game?
The game hasn't crashed on me for any other reason.

2 gig.

No. I shut everything else off, and the game still crashed.

EDIT: When I try to re-open the universe that crashed, it freezes on "Loading Teams", at about 22%, and won't progress any further. EDIT 2: And appears to eat up my RAM in the process.

Last edited by His Own Bad Self; 09-06-2008 at 06:03 AM.
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Old 09-06-2008, 11:35 AM   #6
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The game hasn't crashed on me for any other reason.

2 gig.

No. I shut everything else off, and the game still crashed.

EDIT: When I try to re-open the universe that crashed, it freezes on "Loading Teams", at about 22%, and won't progress any further. EDIT 2: And appears to eat up my RAM in the process.
That's less good. Can you open up other saved games just fine? Can you create another league as a test, go to the Options and Ballpark tab, and see if it crashes on you?

So did your original league repeatedly crash on that tab and now won't open, or did it crash the one time and now it won't open?
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Old 09-06-2008, 02:29 PM   #7
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That's less good. Can you open up other saved games just fine? Can you create another league as a test, go to the Options and Ballpark tab, and see if it crashes on you?

So did your original league repeatedly crash on that tab and now won't open, or did it crash the one time and now it won't open?
I've done that with a handful of test leagues now. Each time, they've failed that particular test. Each league has only crashed once before it refuses to open again.
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Old 09-07-2008, 10:01 AM   #8
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I've done that with a handful of test leagues now. Each time, they've failed that particular test. Each league has only crashed once before it refuses to open again.
I find that particularly odd because it's the same screen that you navigate when you first start up a game. What happens if, before you start playing a game, you edit a team's lineup then go back to the main/options tab?

Furthermore, I don't know why a crash while playing out a game ought to mess up your league.

Have you tried uninstalling and reinstalling the game?
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Old 09-07-2008, 03:18 PM   #9
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Have you tried uninstalling and reinstalling the game?
No, but I did think about it yesterday. I'll do so today...

EDIT: Nope, didn't work.

Last edited by His Own Bad Self; 09-07-2008 at 05:33 PM.
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Old 09-09-2008, 06:52 PM   #10
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I find that particularly odd because it's the same screen that you navigate when you first start up a game. What happens if, before you start playing a game, you edit a team's lineup then go back to the main/options tab?
What about the above?
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Old 09-10-2008, 01:36 AM   #11
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What about the above?
.
Didn't try it, yet.
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Old 09-15-2008, 07:03 PM   #12
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.
Didn't try it, yet.
Any progress?
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Old 09-15-2008, 11:06 PM   #13
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Any progress?
No... I decided to scrap the template I was using, and recreate it. I don't know if the universe's size is the problem, or if it's something else unknown.
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Old 09-16-2008, 06:11 PM   #14
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Okay. I'll close out this thread for now then, but if you need any further assistance, please post in Tech Support.
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Old 09-20-2008, 08:29 PM   #15
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Crash on "Options and Ballpark" part 2

A continuation of this thread...

I created a universe of 70 fictional 16-team leagues, 1,120 teams, and didn't change anything except a few of the league's home countries, so that the city names were of the oddly formatted variety (city names with underscores in them and whatnot). Tried Options and Ballparks. Crashed. Created a new universe with the same number of leagues and teams. Didn't change anything. Crashed again.

It may simply be that it can't handle that large a setup. Not cool.
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Old 09-21-2008, 09:21 AM   #16
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It may simply be that it can't handle that large a setup.
Yup. That's one heck of a lot of leagues, teams, and players. 2 GB RAM probably won't cut it. You'll have to try a setup with fewer of each.

Can we help you with anything else?
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Old 09-21-2008, 03:22 PM   #17
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Yup. That's one heck of a lot of leagues, teams, and players. 2 GB RAM probably won't cut it. You'll have to try a setup with fewer of each.

Can we help you with anything else?
Not at the moment. I'm surprised that it's only this one thing that it can't handle. Everything else works AFAIK, even on a build of this size.
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Old 09-22-2008, 06:58 PM   #18
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Not at the moment. I'm surprised that it's only this one thing that it can't handle. Everything else works AFAIK, even on a build of this size.
It won't. It'll get worse once you build a little history.

If small universes cause this issue for you as well, please let us know.
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Old 10-11-2008, 04:10 PM   #19
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No more problem with Options/Ballpark

I once again did the same thing as detailed in this thread: 70 fictional leagues, 16 teams each, no changes, using 9.2.2. The Options and Ballparks page works fine now, even with so large a world. I'm still running on 2GB RAM, so the size must not have been the real issue. Thanks to Markus and company as always - don't know what you did, but you must have done something that fixed it.

Last edited by His Own Bad Self; 10-11-2008 at 04:11 PM.
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Old 10-12-2008, 09:16 AM   #20
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I once again did the same thing as detailed in this thread: 70 fictional leagues, 16 teams each, no changes, using 9.2.2. The Options and Ballparks page works fine now, even with so large a world. I'm still running on 2GB RAM, so the size must not have been the real issue. Thanks to Markus and company as always - don't know what you did, but you must have done something that fixed it.
Well, that's good to know, but I would still be very wary of running a universe that large. Now, the developers did make a number of small improvements and fixes that should have improved performance, but you've still got yourself some large files that will only get a lot larger as you build some history in the league.
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