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Old 08-12-2010, 06:15 PM   #1
WillieMaysHayes
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FA Compensation - Good/Bad thing?

Accidently posted this in the OOTP 10 thread but....


I am contemplating starting a league but have some issues with FA compensation.

I would like some opinions on it. It seems to work well in larger leagues (25+) but I am in a league right now where there are 16 teams and we have something like 48 sandwich picks. These picks have created a weird effect - by the time the second round comes along, the team selecting with the #1 2nd round pick is left with a bunch of 1 star players. In addition, there's a good 10+ Type A's out on the free agent market and we're past opening day.

Are there draft pool settings that can counterbalance this? With a smaller league I am starting to believe we'd be better without it sometimes.
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Old 08-13-2010, 04:39 PM   #2
kehowey
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I have not seen a counterbalance but you can disable FA compensation. I have a small (8-team) solo fictional league and have also questioned FA compensation's value for the reasons you mentioned. Right now, I have it on and readily go for Type As since giving up a 2-star player doesn't hurt that much.
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Old 08-13-2010, 05:12 PM   #3
TribeFanInNC
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You can create more players so that it is a little deeper.

Overall I think the system has value. Though I have been in league with the problem you describe and it does devalue the draft.
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Old 08-14-2010, 01:39 AM   #4
RchW
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Quote:
Originally Posted by WillieMaysHayes View Post
Accidently posted this in the OOTP 10 thread but....


I am contemplating starting a league but have some issues with FA compensation.

I would like some opinions on it. It seems to work well in larger leagues (25+) but I am in a league right now where there are 16 teams and we have something like 48 sandwich picks. These picks have created a weird effect - by the time the second round comes along, the team selecting with the #1 2nd round pick is left with a bunch of 1 star players. In addition, there's a good 10+ Type A's out on the free agent market and we're past opening day.

Are there draft pool settings that can counterbalance this? With a smaller league I am starting to believe we'd be better without it sometimes.
I'm tending towards that too. The problem is compounded when you have draft bonuses enabled. About 6 of 12-15 draft choices are maybe good enough to consider a bonus for. The rest are digital fodder.
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