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Earlier versions of OOTP: General Discussions General chat about the game... |
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#1 |
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Join Date: Mar 2006
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Editing ethnicities...argh! What am I doing wrong?
I skipped V.12, and boy has the process of changing ethnicities changed!
I've never liked the "one size fits all" approach that OOTP takes concerning Hispanics, Hispanic names, & the racial distribution in Latin American nations, so I usually like to edit these. Unfortunately, however, I can't figure out how to do this in OOTP 13. In V.11, for example, I successfully replaced Finnish (no offense to any Finns who might see this) in the ethnicities file with Dominican (as in Dominican Republic). I then replaced Finnish last & first names in their respective name files with Spanish (Dominican) ones, edit the D.R. in the nations txt to point to the new language/ethnicity location, and bango - upon league creation, the Dominican Republic will reflect those changes. In V. 13, I have edited the (new & vexing) world_default file & replaced Finnish w/ Dominican & made sure the D.R. is extracting names/ethnicities from the right spot (lid=11). Ditto the ethnicities & names files. When I create a new league, however, the number of languages/ethnicities is reduced to 38, and the language for the Dominican Republic is still listed as being "Finnish". What am I doing wrong here? This used to be such an easy thing to change. Edited for clarity: In short, what I'm attempting to do here is replace one ethnicity/language with another. How can I do that? Thanks in advance for any help.
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra Last edited by Caporegime; 04-06-2012 at 04:48 PM. |
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#2 |
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The names and ethnicities files work the same as they always have, the only difference is in the world_default.xml
You define the languages in the <LANGUAGES> section. These matchup with the language id in the ethnicities file and the last "column" in the name files. In the xml at the Nation level you can define a language with lid="" Within the nation tag you can also do this Code:
<ETHNICITIES> <ETHNICITY lid="1" pct="94" /> <ETHNICITY lid="3" pct="5" /> <EHTNICITY lid="4" pct="1" /> </ETHNICITIES> I don't know if that helps, but if you're computer literate enough to do this the old way you should be able to figure it out (hopefully ![]()
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#3 | |
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That'll teach you to skip a version.
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#4 | |
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Quote:
I'm trying to replace the Finnish language/ethnicity with a customized one, in this case, the Dominican Republic. Here's an example of what I'm doing (or doing wrong): 1.) ethnicities file: 11,Dominican,890,0,70,0,40, 2.) In the World_Default: <LANGUAGE id="11" name="Dominican" /> 3.) first & last name files: Replaced all Finnish names with custom Spanish/Dominican ones. 4.) Edited the Dominican Republic in the World_Default file to draw exclusively from ethnicity "11". <NATION id="56" name="Dominican Republic" pop="10090000" lid="11" gender="0" bbqual="5" abbr="DOM" dem="Dominican" time_zone="-4"> <ETHNICITIES> <ETHNICITY lid="11" pct="100" /> The problem is that in the world editor, Finnish is still listed as a language/ethnicity, and is now listed as the sole language of the Dominican Republic. As far as I can see, I have deleted all references to Finnish in the world-default & ethnicities file. Why is it still listed?
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#5 |
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Join Date: Mar 2006
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And how! Learning how to edit this newfangled XML file has turned out to be more time-consuming, complicated & stressful than filling out my income tax return forms.
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"If you don't know where you are going, you'll wind up someplace else." - Lawrence Peter Berra |
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#6 |
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Join Date: Jun 2011
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As far as I know, you can't make a change in the language ID and have it show up in the world editor. It's not that big of an issue, though, since your players will still be listed as coming from the DR, even though the game thinks that they speak Finnish.
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#7 | |
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#8 | |
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I'm glad they've agreed to fix this mess in a patch. This area was obviously essentially ignored and should not have been.
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#9 | |
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#10 | |
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Quote:
I just hope we get some kind of an editor eventually that will enable us to edit these minor things without having to invest hours awkwardly fumbling around with XML & text files.
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#11 | |
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Quote:
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#12 |
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Join Date: Jun 2011
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Thanks, Capo. A lot of the credit goes to Muzamba, who has been working behind the scenes on this issue. I'm holding off on purchasing v.13 until this problem gets fixed.
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