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| OOTP 16 - General Discussions Discuss the new 2015 version of Out of the Park Baseball here! |
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#1 |
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All Star Reserve
Join Date: Feb 2002
Posts: 931
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Stats "Mostly" Play
I know there have been other posts on this, so if someone wants to share a link go for it.
I wanted to share my experience and also get other thoughts. I find playing with stats "ONLY" is not optimal for me since I do think real manager would get a feel for their players regardless of stats, so I do need some ratings. And, early career and season stats are hard to interpret at times. However, what I've done is eliminated the Overall Current and Overall Potential Star ratings. Next, I only use a 1-5 scale rating for all other ratings, without the possibility of showing beyond 5. This provides me with general player ratings, but not so specific that I don't look at individual stats when making a decision. Without the stars, I have to go into each player and look at their individual rating scales. Moreover, since the rating scales are "lumpier" (meaning a low 4 can be almost as good as a high 3, whereas in rating from 1 - 100 you'd get very specific detail). I've found this very enjoyable, but I'm wondering about suggestions or ideas on variants of this idea. Brian |
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#2 |
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Hall Of Famer
Join Date: Mar 2008
Location: Tampa Bay
Posts: 6,407
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Sounds good to me.
I still prefer a 1-10 because, like you, a manager would have observation as well as stats to go off of. I think a talented scout can definitely discern 10 levels of ability. Have you considered 2-8? As far as turning potentials off I'm starting to lean in your direction. What would be perfect for me is anyone still listed as a rookie or below has potentials listed whereas anyone in their 2nd ML season or above would have them removed.
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PBA Quickstart for OOTP Background Images Collection All PBA games broadcast live on Steam. |
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#3 |
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Hall Of Famer
Join Date: Jul 2004
Location: Toronto ON by way of Glasgow UK
Posts: 15,629
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I've used a 1-5 scale for years and recently switched to stars vs 20-80. I wish OOTPD would allow coarser numerical scales on current/potential. I understand the "stats only" status claim but reject the notion that one cannot see ratings and apply them via observation as is done IRL. Playing time is not a meritocracy in baseball. No manager benches a good player, especially one with a track record because their stats are bad and vice versa a long time backup does not often become a regular just because they hit 0.330 for 2 weeks.
Interestingly I'm considering turning potential off but if we had 1-5 capability it would keep the fog thick.
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Cheers RichW If you’re looking for a good cause to donate money to please consider a Donation to Parkinson’s Canada. It may help me have a better future and if not me, someone else. Thanks. “Conservatism consists of exactly one proposition …There must be in-groups whom the law protects but does not bind, alongside out-groups whom the law binds but does not protect.” Frank Wilhoit Last edited by RchW; 08-11-2015 at 07:54 PM. |
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#4 |
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Hall Of Famer
Join Date: Oct 2007
Posts: 4,019
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Once you get to 1-5, what's the difference between that and stats only? You just end up with a bunch of 2s, 3s, and 4s. That doesn't really tell you anything. The stats tell you everything.
Use the stats Luke. The stats are your only hope. Stay on target...stay on target.... |
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#5 |
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Hall Of Famer
Join Date: Aug 2010
Location: Indiana
Posts: 9,850
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I like the 20-80 scale used by real scouts. I use normal scouting in order to provide some doubt about the opinion, i.e. fog of war.
I primarily use stats to evaluate players. Stats tell me how the player is doing in my current environment. Stats are very important, but not the only tool in my kit. I like the overall and potential stars. I don't really need the stars to tell me that Willie Mays is a great player, so they don't make the game any easier for me. However, they do make it less tedious to do player searches and filters. I use AI evaluation (not pure ratings) with a 20-50-20-10 scale in order to focus the overall rating on performance. I also use potential stars for drafting so that I can avoid the tedium of studying feeder league stats. I believe that a combination of stats AND ratings makes the game more challenging because the conflict between the scout's opinion and what I see on the field makes me think. It's your game, play it your way. |
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#6 |
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Hall Of Famer
Join Date: Oct 2005
Location: Connecticut
Posts: 3,865
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I've posted this elsewhere recently, so maybe you've seen it, but . .
No stars, no current ratings, potential ratings only 2-8. My first try and I am totally digging it. The somewhat limited potential ratings are my scout's impression of upside and the stats to tell me how close to maxing out that ability he is. It feels good to me. EDIT: Normal scouting and 10/60/20/10 AI Eval.
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I like Stats Mostly Last edited by Thunder; 08-09-2015 at 04:22 PM. |
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#7 |
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Hall Of Famer
Join Date: Apr 2012
Posts: 2,716
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Stats "Mostly" Play
2-8 for me which is also used by real scouts (actually seen Jeter's scout card with a 2-8 rating)
![]() Looking at that report and seeing that Jeter's OVR POT is a "66" calmed my OCD lol. In fact I may think about turning OVR POT on while keeping current off since we can now do that. Last edited by SirMichaelJordan; 08-09-2015 at 10:11 PM. |
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#8 |
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All Star Starter
Join Date: Jul 2013
Location: Spanaway, Washington
Posts: 1,242
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My preference is to turn off OVR and POT and use a 1 to 20 scale, which I think is about the gradation that one can realistically "feel". I know that scouts use 2 to 8, but the team collates a whole lot of those reports; the Jeter card above is an example. Their sum gives a more nuanced picture than a choice among seven numbers.
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